Spells Pack

Spells Pack is a Package for fantasy games with 164 Effects and 465 Prefabs.


This Package includes:

  • 76 Spells(12 Ice, 12 Fire, 11 Arcane, 10 Storm, 11 Light, 10 Dark, 10 Nature).
  • 7 Auras(One for each type of magic).
  • 7 Shields(One for each type of magic).
  • 7 Buffs(One for each type of magic).
  • 7 Tomes(One for each type of magic).
  • 20 Casting Effects(3 Ice, 4 Fire, 3 Arcane, 2 Storm, 2 Light, 4 Dark, 2 Nature).
  • 20 Projectiles(3 Ice, 4 Fire, 3 Arcane, 2 Storm, 2 Light, 4 Dark, 2 Nature).
  • 20 Explosions(3 Ice, 4 Fire, 3 Arcane, 2 Storm, 2 Light, 4 Dark, 2 Nature).
  • 301 Color Variations.
  • LWRP Materials and Prefabs. (Only for 2019.2.18f1 or higher)
  • URP (Universal Render Pipeline) Support (Only for 2019.3.0f6 or higher)
  • HDRP(High Definition Render Pipeline) Support. (2019.3.0f6 or Higher)

Requirements:

  • Works better with linear color space.

2 thoughts on “Spells Pack

  1. Tony says:

    I’ve imported these effects in 2018.4.23f, and every time I run the demo the console outputs lots and lots of warnings and errors regarding the Job system. What is happening here?

    Warning : Internal: JobTempAlloc has allocations that are more than 4 frames old – this is not allowed and likely a leak

    Warning : To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations

    Error : Assertion failed on expression: ‘task.computeData.buffer == NULL’

    Reply

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